Cyberpunk 2077: Like The story of the Phoenix
06 Dec 2021
Cyberpunk 2077 rose from the ashes of disgrace, mockery, and ridicule. The updated version of the game promises solid fun and hot action — something it failed to deliver a year ago.
CD Projekt Red’s brainchild saw an extraordinary rise in popularity lately. For instance, platforms like Metacritic, reveal that the overall score given to the game by the users is “Very Positive”.
Why did the public sentiment change so dramatically and so fast? Actually, the recipe of success here is older than history: hard work.
The studio rolled up its sleeves and began baking one patch after another, fixing numerous issues. Among them were chopsticks floating in the air, NPCs walking through the walls and doors, unkillable enemies, and so forth.
One of the crowd’s pleasers was the bug, in which a decapitated goon would just keep on walking as if nothing happened, while a blood fountain kept erupting from his mutilated neck.
This buffoonery is no more. Now, Cyberpunk 2077 shows amazing stability. You won’t get stuck in the textures, hostile NPCs happily die after dealing with your katana, vehicle control got way smoother, and cutscenes don’t stutter.
While some players used to complain that Cyberpunk feels “empty and shallow”, they missed the point of the game.
It’s not about exploring the grim world of the future where everybody wears blazers from the 80s. It’s an adrenaline-charged action, in which you’re supposed to pulverize with iron everyone who wants to reap your life essence.
The game is now available on the likes of Steam for about $30. So, if you requested a refund after its premiere, Cyberpunk might be worth your attention now.
While it shifted from misery to success, Cyberpunk reveals a serious problem with today’s gaming industry: lack of quality control. Why do you think it’s so unsatisfying? Let us know in the comments!